10-15-2026, 02:22 PM
CO:RP Development Update — October 2026
Hello everyone,
Since our previous development update, a large number of new features, locations and improvements have been added to Call of Roleplay.
This update introduces new roleplay systems, faction improvements, expanded civilian activities and the first playable part of the Cathay Casino.
Cathay Casino — Closed Beta
• The Cathay Casino has opened for closed-beta testing.
• Players can enter the casino through the Cathay Theatre entrance.
• A physical casino cashier has been added.
• Cash can be exchanged for casino chips and back again.
• Blackjack is now available with physical cards, dealers, seats and table interaction.
• Blackjack supports hitting, standing, doubling and splitting.
• Cards and results are synchronized between players at the same table.
• Casino rounds and balances are protected against reconnects and server interruptions.
• A dedicated casino help system explains the currently available features.
• Custom casino cards and table assets have been added.
Roulette, Slots and Poker are still being prepared and tested. They will be announced separately once they are ready for public gameplay.
Medical Roleplay
• A complete injury and medical-treatment system has been added.
• Damage can now create individual minor, moderate or critical injuries.
• On-duty medics can examine nearby patients.
• Medics receive a clinical overview of the patient’s injuries.
• Bandages can be used to treat minor injuries.
• Medic Kits can be used to treat moderate injuries.
• Critical injuries can be stabilized in the field.
• Critical injuries require further treatment inside the hospital.
• Hospital procedures now include interactive treatment steps.
• Medical treatment can generate a fee for the treating medic.
• Injuries persist correctly across reconnects until treated or resolved.
• Medics can collect department supplies from the hospital.
• New gender-specific medic uniforms have been added.
Hunger System
• A persistent hunger system has been introduced.
• Hunger decreases during active gameplay instead of while offline or inactive.
• Existing food and restaurant meals now restore hunger instead of directly restoring health.
• Different meals restore different amounts of hunger.
• Hunger can be viewed through /stats.
• Players receive warnings when their hunger becomes low.
• Remaining at zero hunger for an extended period can eventually cause health loss.
• Eating at full hunger no longer charges money or consumes an inventory item.
• Hunger remains saved after reconnecting, dying or restarting the server.
Inventory & Item Improvements
• Player inventory items can now be stored in proper stacks.
• Item quantities are preserved more reliably.
• House storage now supports paginated item management.
• Vehicle trunks now support improved item and quantity storage.
• Item batches retain their identity when moved between players, houses, vehicles and evidence storage.
• Failed vehicle-trunk operations recover more safely.
• Clothing purchases now use a visual, paginated skin selector.
• Clothing stores support Classic and Custom skin filters.
• Players can preview a skin before purchasing it.
• Existing clothing prices, business stock and revenue remain integrated.
LSPD & FBI Improvements
• LSPD and FBI now have separate, redesigned Mobile Data Computer interfaces.
• Agency interfaces have been converted to English.
• MDC files, searches and agency workflows have been improved.
• LSPD and FBI now have separate evidence-storage facilities.
• Officers can deposit confiscated items into their agency storage.
• Higher-ranking members can withdraw authorized evidence.
• FBI house searches now support additional pages and larger inventories.
• FBI confiscation now preserves item quantities and batch information.
• The FBI Headquarters has received functional keypad doors.
• FBI doors include access checks, movement protection and automatic safeguards.
• The FBI Headquarters entrance has received a safer loading delay.
• Additional FBI rooftop mapping has been added.
• Public LSPD rooftop access and faction helicopters have been added.
• The LSPD wardrobe now supports multiple pages.
• Occupied faction and personal vehicles receive improved protection against unintended respawns.
Mechanic Improvements
• The mechanic duty location has been moved into the new garage.
• The Mechanic Headquarters has received improved mapping and streaming.
• A dedicated mechanic vehicle fleet has been added.
• Mechanic vehicles are now assigned to the correct headquarters and job.
• Related vehicle and duty-location issues have been corrected.
Civilian Roleplay
• Professional Driving Instructor and Lawyer licenses have been added.
• Professional licenses are separate from normal driving and weapon licenses.
• Licensed lawyers can receive requests from players through /calllawyer.
• Lawyers can accept a request and connect directly with the client through the existing phone system.
• Lawyer requests expire automatically if they are not accepted.
• A larger collection of verified roleplay animations has been added.
• /animlist provides an overview of the available animation commands.
• Existing animation commands and gameplay restrictions remain protected.
• Character registration has been improved and can no longer be bypassed by reconnecting.
• Active playtime is now tracked separately from payday progress.
• Skin selections and clothing purchases are saved more safely.
Cinema
• A shared cinema and theatre experience has been added.
• Players can enter the cinema and purchase concessions.
• Cinema purchases are integrated with the existing player economy.
• Payments and business transactions are protected against duplicate processing.
• Cinema state is cleaned up correctly when leaving, disconnecting or changing activities.
Meth labor & Night Buyer
• A mobile meth laboratory vehicle supply system has been added.
• Mobile production uses an interactive five-stage workbench.
• Production progress and accepted runs are saved more reliably.
• Produced items retain their batch identity through storage and confiscation.
• The Night Buyer now supports transactional batch sales.
• Multiple eligible batches can be sold safely in one operation.
• Interrupted or repeated transactions no longer duplicate payouts.
• FBI searches and confiscation are integrated with the new batch system.
Emergency Services & Communication
• 911 calls now collect a spoken location and incident description.
• Emergency reports no longer rely on automatic GPS dispatch information.
• Notification and help messages have been improved.
• New-player guidance and public command information have been updated.
• Medical, police and FBI messages have received additional clarity.
Forum Improvements
• New protected forum sections have been added for the FBI, courts and Driving School.
• Forum permissions follow the appropriate faction and staff access.
• Registration and posting protection against spam has been strengthened.
• The forum footer has been simplified and cleaned up.
• Unnecessary moderator labels have been removed from the public layout.
• Several permission, navigation and mobile-display issues have been corrected.
Fixes & Stability
• Fixed cases where duty weapons could be lost during database interruptions.
• Improved recovery after temporary database connection failures.
• Fixed several vehicle-trunk failure and recovery cases.
• Fixed administrator-duty state after death and respawn.
• Improved revive and EMS cleanup behavior.
• Improved player-state cleanup after interfaces, teleports and activity changes.
• Improved vehicle respawn protection for occupied vehicles.
• Fixed several skin, registration and clothing-purchase edge cases.
• Updated production dependencies and resolved multiple security issues.
• Added further safeguards against duplicated payments, items and rewards.
Hello everyone,
Since our previous development update, a large number of new features, locations and improvements have been added to Call of Roleplay.
This update introduces new roleplay systems, faction improvements, expanded civilian activities and the first playable part of the Cathay Casino.
Cathay Casino — Closed Beta
• The Cathay Casino has opened for closed-beta testing.
• Players can enter the casino through the Cathay Theatre entrance.
• A physical casino cashier has been added.
• Cash can be exchanged for casino chips and back again.
• Blackjack is now available with physical cards, dealers, seats and table interaction.
• Blackjack supports hitting, standing, doubling and splitting.
• Cards and results are synchronized between players at the same table.
• Casino rounds and balances are protected against reconnects and server interruptions.
• A dedicated casino help system explains the currently available features.
• Custom casino cards and table assets have been added.
Roulette, Slots and Poker are still being prepared and tested. They will be announced separately once they are ready for public gameplay.
Medical Roleplay
• A complete injury and medical-treatment system has been added.
• Damage can now create individual minor, moderate or critical injuries.
• On-duty medics can examine nearby patients.
• Medics receive a clinical overview of the patient’s injuries.
• Bandages can be used to treat minor injuries.
• Medic Kits can be used to treat moderate injuries.
• Critical injuries can be stabilized in the field.
• Critical injuries require further treatment inside the hospital.
• Hospital procedures now include interactive treatment steps.
• Medical treatment can generate a fee for the treating medic.
• Injuries persist correctly across reconnects until treated or resolved.
• Medics can collect department supplies from the hospital.
• New gender-specific medic uniforms have been added.
Hunger System
• A persistent hunger system has been introduced.
• Hunger decreases during active gameplay instead of while offline or inactive.
• Existing food and restaurant meals now restore hunger instead of directly restoring health.
• Different meals restore different amounts of hunger.
• Hunger can be viewed through /stats.
• Players receive warnings when their hunger becomes low.
• Remaining at zero hunger for an extended period can eventually cause health loss.
• Eating at full hunger no longer charges money or consumes an inventory item.
• Hunger remains saved after reconnecting, dying or restarting the server.
Inventory & Item Improvements
• Player inventory items can now be stored in proper stacks.
• Item quantities are preserved more reliably.
• House storage now supports paginated item management.
• Vehicle trunks now support improved item and quantity storage.
• Item batches retain their identity when moved between players, houses, vehicles and evidence storage.
• Failed vehicle-trunk operations recover more safely.
• Clothing purchases now use a visual, paginated skin selector.
• Clothing stores support Classic and Custom skin filters.
• Players can preview a skin before purchasing it.
• Existing clothing prices, business stock and revenue remain integrated.
LSPD & FBI Improvements
• LSPD and FBI now have separate, redesigned Mobile Data Computer interfaces.
• Agency interfaces have been converted to English.
• MDC files, searches and agency workflows have been improved.
• LSPD and FBI now have separate evidence-storage facilities.
• Officers can deposit confiscated items into their agency storage.
• Higher-ranking members can withdraw authorized evidence.
• FBI house searches now support additional pages and larger inventories.
• FBI confiscation now preserves item quantities and batch information.
• The FBI Headquarters has received functional keypad doors.
• FBI doors include access checks, movement protection and automatic safeguards.
• The FBI Headquarters entrance has received a safer loading delay.
• Additional FBI rooftop mapping has been added.
• Public LSPD rooftop access and faction helicopters have been added.
• The LSPD wardrobe now supports multiple pages.
• Occupied faction and personal vehicles receive improved protection against unintended respawns.
Mechanic Improvements
• The mechanic duty location has been moved into the new garage.
• The Mechanic Headquarters has received improved mapping and streaming.
• A dedicated mechanic vehicle fleet has been added.
• Mechanic vehicles are now assigned to the correct headquarters and job.
• Related vehicle and duty-location issues have been corrected.
Civilian Roleplay
• Professional Driving Instructor and Lawyer licenses have been added.
• Professional licenses are separate from normal driving and weapon licenses.
• Licensed lawyers can receive requests from players through /calllawyer.
• Lawyers can accept a request and connect directly with the client through the existing phone system.
• Lawyer requests expire automatically if they are not accepted.
• A larger collection of verified roleplay animations has been added.
• /animlist provides an overview of the available animation commands.
• Existing animation commands and gameplay restrictions remain protected.
• Character registration has been improved and can no longer be bypassed by reconnecting.
• Active playtime is now tracked separately from payday progress.
• Skin selections and clothing purchases are saved more safely.
Cinema
• A shared cinema and theatre experience has been added.
• Players can enter the cinema and purchase concessions.
• Cinema purchases are integrated with the existing player economy.
• Payments and business transactions are protected against duplicate processing.
• Cinema state is cleaned up correctly when leaving, disconnecting or changing activities.
Meth labor & Night Buyer
• A mobile meth laboratory vehicle supply system has been added.
• Mobile production uses an interactive five-stage workbench.
• Production progress and accepted runs are saved more reliably.
• Produced items retain their batch identity through storage and confiscation.
• The Night Buyer now supports transactional batch sales.
• Multiple eligible batches can be sold safely in one operation.
• Interrupted or repeated transactions no longer duplicate payouts.
• FBI searches and confiscation are integrated with the new batch system.
Emergency Services & Communication
• 911 calls now collect a spoken location and incident description.
• Emergency reports no longer rely on automatic GPS dispatch information.
• Notification and help messages have been improved.
• New-player guidance and public command information have been updated.
• Medical, police and FBI messages have received additional clarity.
Forum Improvements
• New protected forum sections have been added for the FBI, courts and Driving School.
• Forum permissions follow the appropriate faction and staff access.
• Registration and posting protection against spam has been strengthened.
• The forum footer has been simplified and cleaned up.
• Unnecessary moderator labels have been removed from the public layout.
• Several permission, navigation and mobile-display issues have been corrected.
Fixes & Stability
• Fixed cases where duty weapons could be lost during database interruptions.
• Improved recovery after temporary database connection failures.
• Fixed several vehicle-trunk failure and recovery cases.
• Fixed administrator-duty state after death and respawn.
• Improved revive and EMS cleanup behavior.
• Improved player-state cleanup after interfaces, teleports and activity changes.
• Improved vehicle respawn protection for occupied vehicles.
• Fixed several skin, registration and clothing-purchase edge cases.
• Updated production dependencies and resolved multiple security issues.
• Added further safeguards against duplicated payments, items and rewards.

